On the TK999 portal, Cash Noire is a dark, story-led slot where the theme actually shows up in the mechanics, not just the visuals. You play on a 5x4 grid with 1024 ways, and most of the action comes from Avalanches, the Crime Zone pattern, and clue progress that can unlock the bonus.
This review sticks strictly to how the game works - symbols, feature behavior, and how Free Spins play out with the chase map. You can follow everything in demo or free play, because the interesting parts are all on screen and easy to track once you know what to watch.
Cash Noire uses a 5-reel, 4-row grid with 1024 ways to win, so combos pay left to right on adjacent reels rather than fixed paylines. It also runs on Avalanches - winning symbols vanish, new ones drop, and a single spin can chain multiple wins, which is how the Crime Zone and clue progress are triggered:
| Parameter | What it is in Cash Noire | What you will notice on screen |
|---|---|---|
| Layout | 5 reels, 4 rows | A taller grid with more room for stacked moments |
| Win system | 1024 ways to win | Multiple wins can form without “perfect” line shapes |
| Theoretical RTP | 96.06% | A long-run math setting shown in the rules |
| Core features | Avalanche, Crime Zone, Clue List, Mystery Symbol | Most action comes from chaining wins and collecting clues |
| Bonus mode | Free Spins with City Chase Map and Multiplier | A separate meter and multiplier growth during the bonus |
This table sums up Cash Noire in one glance - a 1024-ways Avalanche slot where the Crime Zone and Clue List drive the Mystery Symbol moments and push you into Free Spins with a City Chase Map multiplier arc.
The 1024-ways format is easy to misread at first because it is not about drawing lines, it is about adjacency and quantity. If a symbol appears on reel 2 and reel 3 in multiple positions, the game counts more than one way to complete that same combination from reel 1.
Avalanches turn that into a flowing system instead of a stop-start slot. A win triggers the drop, the board refills, and the game checks for another win. If you are learning the rhythm in demo mode, watch how often a small win becomes a two or three-step chain once the grid starts reshuffling. Here is exactly how the avalanche sequence plays out:
After you get the flow, Cash Noire plays in chains rather than one-off spins: a single Avalanche run can push multiple clue steps at once. Only wins inside the Crime Zone count for the Clue List, so hitting that red pattern is what drives feature progress.
Cash Noire uses a clean, story-driven symbol set. The lower symbols are classic noir props, while the higher symbols are the main faces in the case, so the reels read like a detective storyboard instead of a random collage.
The special symbol to learn is the Mystery Symbol. It is not a wild-style shortcut, it is a shape-shifter that behaves differently depending on whether it lands inside the Crime Zone pattern or outside it. Here is a breakdown of the key symbols and how they function:
If the Mystery Symbol lands inside the Crime Zone, it can copy across that pattern and reveal the same symbol in every spot, creating instant multi-reel ways-to-win and faster clue progress. If the spin ends with no wins after Avalanches, the Mystery Symbol can still flip into a regular symbol to try to force a hit.
Free Spins in Cash Noire are all about keeping the Crime Zone hits coming. In the base game, only wins that land inside the Crime Zone add progress to the Clue List, so your streak lives or dies on that red pattern.
If the reels stop with no further wins, the Clue List progress can drop away and the build starts over. Once the Clue List reaches 13 and the spin resolves, the game awards 6 Free Spins and switches to the bonus flow.
| Bonus element | What it does | What you see on screen |
|---|---|---|
| Clue List | Tracks progress to trigger the bonus | A counter climbing toward 13 |
| Free Spins trigger | Awards 6 Free Spins after reaching 13 | A transition into the bonus round |
| Crime Zone in bonus | Stays active as a 5-spot pattern | A fixed hotspot area during Free Spins |
| City Chase Map | Tracks unlocked locations during the bonus | A separate meter with location steps |
| Multiplier growth | Increases as locations are unlocked | A multiplier value that steps up during the feature |
| Extra spins | Can be awarded at key map milestones | Extra Free Spins added mid-bonus |
In Free Spins, the Crime Zone stays in play and the City Chase Map becomes the main progress meter. Your goal is simple: keep landing wins in the hotspot to unlock locations, push the multiplier upward, and extend the feature through the built-in milestone rewards.
During Free Spins, only wins that land inside the Crime Zone advance the City Chase Map, and that progress stays saved for the whole bonus. The multiplier climbs as you unlock locations, so the feature has a clear build-up instead of random spikes:
The result is a TK999 casino bonus that rewards steady progress: the more hotspot wins you stack, the faster the map fills, the higher the multiplier climbs, and the longer the Free Spins can run.
You build the Clue List by landing wins inside the Crime Zone. When the Clue List reaches 13 and the spin fully resolves, the game awards 6 Free Spins.
Because Cash Noire is streak-based. If the reel sequence ends with no further wins after the Avalanche chain, your current clue progress can drop away and the build starts over, so consistent Crime Zone hits matter more than scattered wins.
No. It is a shape-shifter, not a classic wild substitute.
Outside the Crime Zone it reveals one random paytable symbol. Inside the Crime Zone it can copy across that pattern and reveal the same symbol in every Crime Zone spot, which can instantly create multi-reel ways-to-win and faster clue progress.
The Crime Zone is a highlighted hotspot pattern on the grid. Only wins that land inside it advance clue progress in the base game and unlock locations on the City Chase Map during Free Spins.
Quick way to read it:
In short, treat the Crime Zone as the game’s engine - payouts can happen anywhere, but progress only happens inside that hotspot.
During Free Spins, the City Chase Map tracks unlocked locations and does not reset. The multiplier starts at x1, increases by +1 for each 7 locations reached, and at the final location it locks at x10 and awards 3 extra Free Spins.